Star Citizen PC System Requirements: Can You Run It?
Check if your PC can run Star Citizen. Use our interactive checker below to find out exactly which component is holding you back.
Star Citizen
Star Citizen is a sandbox open-world MMO "SpaceSim" by Cloud Imperium Games. Explore the 'verse, fight, trade, and more when you play Star Citizen!
Star Citizen PC System Requirements
Sourced from IGDB| Spec | Minimum | Recommended |
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Can I Run Star Citizen?
Select your specs to instantly see if your PC can run Star Citizen — and which component is holding you back.
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Frequently Asked Questions
Purchasing Star Citizen is an investment in a long-term, unfinished project, not a conventional game. It's worth it only for players fascinated by its unparalleled scale and simulation depth, who are tolerant of bugs, incomplete features, and a steep learning curve. Buying a starter pack grants access to the persistent universe alpha, but view it as funding ongoing development. For those seeking a polished, complete experience, it is not currently worth it. Wait for a free-fly event to test performance and gameplay firsthand.
As a living, open-ended MMO with no traditional conclusion, Star Citizen cannot be 'beaten.' The single-player campaign, 'Squadron 42,' will have a defined length upon release, but it remains in development. In the persistent universe, playtime is measured in goals set by the player: earning enough for a new ship, rising in reputation with a faction, or exploring every system. Players can enjoy dozens of hours of core loops like mining or combat, but the experience is designed to be infinite and player-driven, not a linear story with an endpoint.
Yes, cooperative multiplayer is a core pillar. You can form parties, crew multi-seat ships together (one pilots, another mans turrets, a third handles engineering), join or create organizations (guilds), and undertake missions as a team. Activities like mining with a dedicated crew, running cargo convoys, or boarding enemy capital ships are vastly enhanced with friends. The game is built around social interaction and emergent gameplay, making group play not just possible but highly recommended for tackling more dangerous and profitable ventures in the verse.
Star Citizen is currently only planned for PC, with no announced console ports. The developers have stated the technical demands and the need for extensive control schemes (like HOTAS and dual joysticks) make a console version unlikely for the foreseeable future. It is also not available on any subscription service like Xbox Game Pass or PlayStation Plus. The game is sold directly through the Cloud Imperium Games website, with packages that include access to the MMO and, optionally, the upcoming single-player Squadron 42.
Both are space sims, but with different philosophies. Elite Dangerous offers a vast, 1:1 scale Milky Way with seamless planetary travel, focusing on a more solitary, grind-oriented experience with greater stability. Star Citizen prioritizes granular detail: physically walking from ship seat to airlock, complex multi-crew interactions, and a unified first-person universe without loading screens. It's more buggy and less complete but aims for deeper immersion and player agency. Think of Elite as a broad, painted galaxy and Star Citizen as a detailed, interactive diorama still under construction.