Assassin's Creed Chronicles: India
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Updated Sep 2026

Assassin's Creed Chronicles: India Review: Is It Worth Playing?

Reviewed by TheTechVerdict Editorial · Last updated Sep 7, 2026 · Methodology

FREE TO PLAY Platform, Adventure Multi-platform 2016
60

Metascore

via Metacritic

Why you can trust this review

About Assassin's Creed Chronicles: India

Chronicles: India will feature Indian assassin Arbaaz Mir in 1841, while the Sikh Empire was at war with the East India Company. When a Master Templar arrives with a mysterious item that used to belong to the Assassin Order, Mir must discover why he has come, steal back the item, and protect his friends and his lover.

What is Assassin's Creed Chronicles: India?

Assassin's Creed Chronicles: India is a 2.5D side-scrolling platformer and stealth action game. It released in January 2016 as the second entry in the Chronicles trilogy.

Developed by Climax Studios with Ubisoft Montreal, it condenses the main series' open-world formula into a linear, level-based experience. The sub-series also includes China and Russia, each focusing on a lesser-explored Assassin.

The story is set in 1841, during the twilight of the Sikh Empire. You play as Arbaaz Mir, a character introduced in Assassin's Creed: Syndicate's companion media and the graphic novel "Assassin's Creed: Brahman."

Arbaaz protects his Brotherhood's secrets after a precursor box is stolen by a Templar of the British East India Company. The narrative covers personal revenge against Anglo-Sikh tensions, delivered through static comic-style panels and brief dialogue.


Gameplay

Core gameplay mixes satisfying stealth with frustrating trial-and-error design. You navigate Arbaaz through intricately designed 2.5D levels, moving between foreground and background planes to avoid detection.

The pillars are stealth, platforming, and light combat. Arbaaz uses a hidden blade, a sword, throwing chakrams, and smoke bombs. Hiding in shadows, whistling to attract guards, and using noise-making tools are competently implemented.

Successfully clearing a room undetected is genuinely rewarding. However, the learning curve is steep and punitive.

Alert System and Memorisation

The game uses a three-tiered alert system (white, yellow, red) and heavily rewards pure stealth with higher scores. This often devolves into memorisation.

  • Enemy sightlines are extremely precise and sometimes unforgiving.
  • Patrol patterns are rigid, and checkpoints can be poorly spaced.
  • The result is less fluid improvisation, more repeating sections until you learn exact sequences.

Platforming is functional but unremarkable. Direct combat is intentionally clunky to discourage head-on fights, but it feels punishing if discovered. The core stealth-and-avoid loop remains largely unchanged from start to finish.


Who is Assassin's Creed Chronicles: India for?

This is a strictly solo experience for a specific audience. It suits players who enjoy methodical, score-attack oriented stealth with an emphasis on patience and repetition.

Fans of classic 2D stealth titles like Mark of the Ninja or Shadow Complex may find some appeal, though it lacks their polish and fluidity.

  • It is for completionist Assassin's Creed lore enthusiasts wanting Arbaaz Mir's story firsthand.
  • It is for players who enjoyed the first Chronicles game in China and want more of that style.
  • It is not for those seeking the expansive exploration or rich narrative of Origins or Valhalla.
  • It is not for players frustrated by trial-and-error gameplay or expecting deep historical storytelling.

Graphics and performance

The visual style is the game's most consistent strength. It uses a striking, painterly aesthetic inspired by Indian miniatures and Mughal art.

The palette is rich with vibrant yellows, deep reds, and lush greens, bringing Amritsar and its royal palace to life. The 2.5D perspective allows for beautifully detailed backdrops that evoke the era.

Character models are stylised and animate smoothly, though facial expressions are limited. On PC, the game runs reliably on modest hardware with no significant bugs, frame-rate drops, or crashes.

The art direction is the standout feature, creating a distinct sense of place far from the franchise's typical European settings.

Value for money

Assassin's Creed Chronicles: India is a short game. A straightforward playthrough takes most players around 4 to 6 hours.

Completionists aiming for full synchronisation, every collectible, and mastered score challenges might extend that to 8 or 9 hours. It was sold standalone and as part of the Chronicles trilogy bundle.

Its value depends heavily on price and expectation. At full standalone launch price, the brief runtime and repetitive nature made it a difficult sell.

On deep discount or in the bundled trilogy, it becomes a more reasonable proposition for its niche audience. You are paying for a compact, visually distinctive stealth challenge, not a substantial narrative adventure.


Verdict

Assassin's Creed Chronicles: India is a flawed, niche spin-off. Its beautiful art direction and competent stealth foundation are undermined by a rigid, trial-and-error loop that prioritises memorisation over player agency.

Recommended only to die-hard Assassin's Creed completists and steadfast fans of punishing 2D stealth who can overlook its frustrations.

For everyone else, especially those used to the freedom of the main series or the excellence of modern indie stealth platformers, this Chronicle feels like a shallow, repetitive historical footnote. It is not a terrible game, but its mixed Steam rating and middling Metascore reflect an unexceptional experience that fails to leave a lasting impression.

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Rating Summary

Metascore (via Metacritic) 60/100

Game Details

Platform
Multi-platform
Released
2016
Price
Free to Play